This code will ask the user to input a positive number greater than 4, and it will reject any other input. Here's the code:
while True:
n = int(input("Please enter a positive number greater than 4: "))
if n > 4:
break
print("OUTPUT:")
for i in range(n):
for j in range(n):
if i == n//2 or j == n//2 or i+j == n-1:
print("*", end="")
else:
print(" ", end="")
print()
This code will ask the user to input a positive number greater than 4, and it will reject any other input. Once the valid input is received, it will print an infinity symbol of height and width both equal to n.
Here's how the output would look like for n=9:
Please enter a positive number greater than 4: 9
OUTPUT:
*********
** **
** **
***
** **
** **
*********
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Refer to the following playlist: #EXTM3U #EXT-X-VERSION: 4 #EXT-X-TARGETDURATION: 8 #EXTINF:7.160, https://priv.example.com/fileSequence380.ts #EXTINF:7.840, https://priv.example.com/fileSequence381.ts #EXTINF:7.400, https://priv.example.com/fileSequence382.ts (i) Which streaming protocol does it use? (ii) Is the playlist live stream or VOD stream? Explain. (iii) What is the total duration or time-shift period of the contents? (iv) What are the effects if we choose a smaller segment size for Live Stream?
Reducing the segment size for a Live Stream can provide benefits such as lower latency and improved adaptability, but it should be balanced with the potential impact on network traffic.
(i) The playlist provided is using the HLS (HTTP Live Streaming) protocol. This can be inferred from the file extension .ts in the URLs, which stands for Transport Stream. HLS is a popular streaming protocol developed by Apple and widely supported across different platforms and devices.
(ii) The playlist is a VOD (Video on Demand) stream. This can be determined by examining the EXT-X-VERSION tag in the playlist, which is set to 4. In HLS, a version value of 4 indicates that the playlist is static and not subject to changes or updates. VOD streams are pre-recorded and do not change dynamically during playback, which aligns with the characteristics of this playlist.
(iii) To determine the total duration or time-shift period of the contents, we need to sum up the individual segment durations provided in the EXTINF tags of the playlist. In this case, the total duration can be calculated as follows:
7.160 + 7.840 + 7.400 = 22.4 seconds
Therefore, the total duration or time-shift period of the contents in the playlist is 22.4 seconds.
(iv) If we choose a smaller segment size for a Live Stream in HLS, it would result in more frequent segment requests and transfers during playback. Smaller segment sizes would decrease the duration of each segment, leading to more frequent updates to the playlist and a higher number of requests made to the server for each segment. This can help reduce latency and improve the responsiveness of the stream, enabling faster playback and better adaptability to changing network conditions.
However, choosing a smaller segment size for a Live Stream can also have some drawbacks. It increases the overhead of transferring the playlist and segment files due to the higher number of requests. This can result in increased network traffic and potentially impact the scalability and efficiency of the streaming infrastructure. Additionally, smaller segment sizes may require more computational resources for encoding and transcoding, which can increase the processing load on the server.
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METHOD: BOYERS-MOORE PATTERN MATCH
Text: abbabbabdabc
Pattern: abc
Use Boyers Moore
NOTE: it should be done by hand, do not write or run a program.
See the following example to have a reference for the method (Boyers-Moore Pattern Match) and the instructions. Please, answer the question based on that format and clearly indicate which letter should line up with each letter.
BOYERS-MOORE PATTERN MATCHING ******** when comparison fails ALIGN-----IF NOT IN P SHIFT 3 NOTE COMPARE FTARTING FROM RIGHT END OF P TEXT T is ABBCABCBB PATTERN P is ABC ABBCABCBB X ABC ABBCABCBB ALIGN P B WITH SECOND B IN T XII ABC ABBCABCBB CAN'T ALIGN SO MOVE 1 TO RIGHT X ABC ABBCABCBB ALIGN WITH A LINE UP THE A's) || | ABC ABBCABCBB MOVE 1 TO RIGHT ||| ABC ABBCABCBB ALIGN WITH B X ABC ABBCABCBB X ABC
To perform Boyer-Moore pattern we will compare the pattern "abc" with the given text "abbabbabdabc". 1. Start the comparison from the right end of the pattern and text abbabbabdabc Pattern: abc
Let's go step by step:
1. Start the comparison from the right end of the pattern and text:
Text: abbabbabdabc
Pattern: abc
2. Compare the characters from right to left:
The rightmost characters in the pattern and text are 'c' and 'c'. They match.
3. Move to the left and compare the next characters:
The next characters in the pattern and text are 'b' and 'b'. They match.
4. Continue comparing the characters until a mismatch occurs:
The next characters in the pattern and text are 'a' and 'd'. They don't match.
Since there is a mismatch, we apply the Boyer-Moore rule:
- If the mismatched character in the text is not present in the pattern, we can shift the pattern completely past the mismatched position.
- In this case, the mismatched character 'd' is not present in the pattern "abc".
Therefore, we can shift the pattern by the length of the pattern (3) to the right:
Text: abbabbabdabc
Pattern: abc
5. Start the comparison again from the right end of the pattern and the new position in the text:
Text: abbabbabdabc
Pattern: abc
6. Compare the characters from right to left:
The rightmost characters in the pattern and text are 'c' and 'c'. They match.
7. Move to the left and compare the next characters:
The next characters in the pattern and text are 'b' and 'b'. They match.
8. Continue comparing the characters:
The next characters in the pattern and text are 'a' and 'a'. They match.
The next characters in the pattern and text are 'b' and 'b'. They match.
The next characters in the pattern and text are 'b' and 'b'. They match.
9. Finally, we have successfully matched the pattern "abc" in the text "abbabbabdabc".
In summary, the pattern "abc" is found in the text "abbabbabdabc" starting at index 8.
Please note that this is a manual step-by-step demonstration of the Boyer-Moore pattern matching algorithm. In practice, there are efficient implementations available to perform this algorithm automatically.
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Suggested Time to Spend: 25 minutes. Note: Tum the spelling checker off (if it is on). If you change your answer box to the full screen mode, the spelling checker will be automatically on. Please turn it off again Q5: Write a full C++ program that will read the details of 4 students and perform the operations as detailed below. Your program should have the following: 1. A structure named student with the following fields: a) Name - a string that stores students' name b) ID - an integer number that stores a student's identification number. c) Grades- an integer array of size five (5) that contains the results of five subject grades. d) Status - a string that indicates the students status (Pass if all the subject's grades are more than or equal to 50 and "Fail" otherwise) e) Average - a double number that stores the average of grades. 2. Avoid function named add_student that takes as an argument the array of existing students and performs the following a) Asks the user to input the student's Name, ID, and Grades (5 grades) and store them in the corresponding fields in the student structure b) Determines the current status of the inputted student and stores that in the Status field. c) Similarly, find the average of the inputted grades and store that in the Average field. d) Adds the newly created student to the array of existing ones 3. A void function named display which takes as a parameter a student structure and displays its details (ID. Name, Status and Average) 4. A void function named passed_students which displays the details (by calling the display function) of all the students who has a Status passed. 5. The main function which a) Calls the add_student function repeatedly to store the input information of 4 students. b) Calls the passed_students function Example Run 1 of the program: (user's inputs are in bold) Input student details Name John Smith ID: 200 Grades: 50 70 81 80 72 Name: Jane Doe ID: 300
The C++ program that reads the details of 4 students, performs operations to determine their average and status (Pass if all the subject's grades are more than or equal to 50 and "Fail" otherwise),
``#include using namespace std;
struct student {string name;int id;int grades[5];string status;double average;};
void add_student(student students[], int& num_students)
{student new_student;
cout << "Input student details" << endl;
cout << "Name: ";cin >> new_student.name;cout << "ID: ";'
cin >> new_student.id;
cout << "Grades: ";for (int i = 0; i < 5; i++)
{cin >> new_student.grades[i];}
double sum = 0;for (int i = 0; i < 5; i++)
{sum += new_student.grades[i];}
new_student.average = sum / 5;
if (new_student.average >= 50)
{new_student.status = "Pass";}
else {new_student.status = "Fail";
}students[num_students] = new_student;num_students++;}
void display(student s) {cout << "ID: " << s.id << endl;cout << "Name: " << s.name << endl;
cout << "Status: " << s.status << endl;
cout << "Average: " << s.average << endl;}
void passed_students(student students[], int num_students)
{for (int i = 0; i < num_students; i++)
{if (students[i].status == "Pass") {display(students[i]);}}}
int main()
{student students[4];
int num_students = 0;
for (int i = 0; i < 4; i++)
{add_student(students, num_students);
}passed_students(students, num_students);
return 0;}```
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USE C++ Please
Use a set to store a list of exclude words.
Read lines from the user and count the number of each of the
exclude words that the user types.
Using a set, the program stores exclude words and counts their occurrences from user input, displaying the occurrence count of each exclude word.
An example in C++ that demonstrates the usage of a set to store a list of exclude words, reads lines from the user input, and counts the occurrences of each exclude word that the user types:
```cpp
#include <iostream>
#include <string>
#include <set>
#include <map>
int main() {
std::set<std::string> excludeWords = { "apple", "banana", "orange" };
std::map<std::string, int> wordCount;
std::string line;
std::cout << "Enter lines of text (press 'q' to quit):\n";
while (std::getline(std::cin, line) && line != "q") {
std::string word;
std::istringstream iss(line);
while (iss >> word) {
if (excludeWords.count(word)) {
wordCount[word]++;
}
}
}
std::cout << "\nOccurrence count of exclude words:\n";
for (const auto& pair : wordCount) {
std::cout << pair.first << ": " << pair.second << std::endl;
}
return 0;
}
```
In this example, we define a set called `excludeWords` that stores the list of exclude words. We also define a map called `wordCount` to store the count of each exclude word that the user types.
The program prompts the user to enter lines of text until they enter 'q' to quit. It then reads each line and splits it into individual words. For each word, it checks if it exists in the `excludeWords` set. If it does, it increments the count in the `wordCount` map.
Finally, the program displays the occurrence count of each exclude word that the user typed.
Note: Don't forget to include the necessary header files (`<iostream>`, `<string>`, `<set>`, `<map>`, `<sstream>`) and use the `std` namespace or specify the namespace for each standard library object used.
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Note:
Each token/comment starts with a unique type of character (letter, digit, . . ., etc). If a character read from the input stream cannot be the first character of any token/comment, it is declared an invalid character.
1. Define function tokenType lexical_error(void) that reads an (invalid) character, copies it into the buffer and returns the code for invalid characters.
2. Write the function tokenType scanner (void) (with a local variable int character to hold the next character read from the input stream) as follows:
1. call the function skipSpaces( ) to skip over spaces.
2. For the first non white space character, it does the following:
a) If it is EOF (end-of-file character), it returns EOF to the caller.
b) Otherwise it does the following:
- use the putback(char ch) function to put that character back into the input stream.
- test to find out the token/comment (identifier, comment, +, real constant, ... etc) that starts with this character: (one character look ahead)
- call the language recognition device that corresponds to that token/comment or the function lexical_error( ) if there is none.
- returns to the calling function the code returned by the function called above.
Note
1. If you have included the division operator ( / ) as one of the operators, then when function scanner reads the division operator, it needs to peek the next character in the input stream in order to decide whether to call function get_comment( ) of function get_div( ).
2. Functions getId(),getComment(),getReal(),getStrings(),getAssign(),and getPlus()are provided below. You will need functions to recognize the other punctuators and operators of the programming language.
3. Write function main that does the following:
1. Write the heading for the output table. For example:
TOKENS/TYPES WORDS/LEXEMS
1. Then in a loop that terminates when the value returned by function scanner( ) is EOF, it does the following:
- call function void clear_buf(void)) to clear the buffer.
- call function tokenType scanner(void) ).
- call function void display_token(tokenType code) with the token code returned by scanner function to display the appropriate message, and prints the contents of the buffer.
End-Of-File Character
1. The end-of-file character (-1) is named EOF (which are macro-constants defined in the header file stdio.h). You must therefore include this header file in any source module in which this macro constant is used. You may also use -1 instead of EOF.
2. When you type the input data in a UNIX system, you enter the end-of-file character by pressing the key sequence -d . In the Microsoft Windows systems, you have to press the key sequence -z.
INPUT: The input of your program must be any sequence of lexemes of your language: For example:
num1:= 12.5; "It is nice outside" /* compute area */ sum + { * ) sum := num1?
OUTPUT: The output of your program should look like the following:
TOKENS/TYPES WORDS/LEXEMS
------------------------ -------------------------
Identifier num1
Assignment :=
Real constant 12.5
Semi colon ;
String constant "It is nice outside"
Comment /* compute the area */
Identifier sum
Plus +
Left brace {
Multiplication operator *
Left-parenthesis (
Identifier sum
Assignment :=
Identifier num1
Invalid Character ?
You may use input/output redirection to run your program. To do this, you must first compile and link your program modules to produce an executable file; then run your program on the UNIX system as follows:
programfile < datafile > outputfil
Based on the provided information, it seems like you are working on implementing a lexical analyzer (also known as a scanner) for a programming language. The goal is to recognize different tokens (such as identifiers, comments, operators, etc.) from an input stream and display them along with their corresponding token types.
To help you with your task, here are some steps and explanations:
1. Define the function `tokenType lexical_error(void)`:
- This function should handle the case when an invalid character is encountered.
- It should read the invalid character, copy it into a buffer, and return the code for invalid characters.
- The code for invalid characters could be an enumeration or a specific value that represents an invalid token type.
2. Write the function `tokenType scanner(void)`:
- This function will be responsible for scanning the input stream and recognizing different tokens.
- It should have a local variable `int character` to hold the next character read from the input stream.
- Call the function `skipSpaces()` to skip over any spaces at the beginning.
- For the first non-whitespace character, do the following:
- If it is the end-of-file character (EOF), return EOF to the caller, indicating the end of input.
- Otherwise, put that character back into the input stream using the `putback(char ch)` function.
- Test the character to determine the token type that starts with this character.
- Call the corresponding language recognition device or function (e.g., `get_comment()`, `get_div()`, etc.) based on the token type detected.
- If none of the recognized token types match, call the `lexical_error()` function.
3. Write the `main` function:
- This function will control the execution of the program.
- Write the heading for the output table, indicating the columns for tokens/types and words/lexemes.
- Set up a loop that terminates when the value returned by the `scanner()` function is EOF.
- Within the loop, do the following:
- Call the `clear_buf()` function to clear the buffer.
- Call the `scanner()` function to get the token type.
- Call the `display_token(tokenType code)` function to display the appropriate message based on the token type and print the contents of the buffer.
Note: The given code snippets (such as `getId()`, `getComment()`, `getReal()`, etc.) and specific language recognition devices mentioned are not provided. You will need to implement them based on the requirements and syntax of your programming language.
Ensure that you handle different types of tokens and their corresponding recognition logic within the scanner function or separate functions. Also, consider how you'll handle operators, punctuators, and other tokens specific to your programming language.
Remember to include the necessary header files (e.g., `stdio.h`) and handle the end-of-file character appropriately (using `EOF` or `-1`).
Provide the desired input sequence as specified, and your program should output the tokens and their corresponding types as shown in the example output.
You can run your program using input/output redirection as described, by compiling and linking your program modules to produce an executable file, and then executing it on a UNIX system.
Keep in mind that this is a general guideline based on the provided information, and you may need to adapt and customize it to suit your specific programming language and requirements.
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Glven two predicates and a set of Prolog facts, Instructori represent that professor p is the Instructor of course e. entelles, es represents that students is enroiled in coure e teaches tp.) represents "professor teaches students' we can write the rule. teaches (9.5) - Instructor ip.c), encalled.c) A set of Prolog facts consider the following Instructor ichan, math273) Instructor ipatel. 2721 Instructor (osnan, st)
enrolled ikevin, math2731 antalled Ljuana. 2221 enrolled (Juana, c1011 enrolled iko, nat273). enrolled ikixo, c#301). What is the Prolog response to the following query: Note that is the prompt given by the Prolog interpreter Penrolled (kevin,nath273). Pentolled xmath2731 teaches cuana).
The Prolog response to the query "enrolled(kevin, math273)." would be "true." This means that Kevin is enrolled in the course math273, according to the given set of Prolog facts.
In more detail, the Prolog interpreter looks at the Prolog facts provided and checks if there is a matching fact for the query. In this case, it searches for a fact that states that Kevin is enrolled in the course math273. Since the fact "enrolled(kevin, math273)." is present in the set of Prolog facts, the query is satisfied, and the response is "true."
To explain further, Prolog works by matching the query with the available facts and rules. In this scenario, the fact "enrolled(kevin, math273)." directly matches the query "enrolled(kevin, math273).", resulting in a successful match. Therefore, the Prolog interpreter confirms that Kevin is indeed enrolled in the course math273 and responds with "true." This indicates that the given query aligns with the available information in the set of Prolog facts.
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Which of the following is not structured instruments?
Select one:
a.
Musharakah-Based Sukuk.
b.
Mudarabah-Based Sukuk.
c.
Murabahah-Based Sukuk.
d.
Profit-Rate Swap.
Answer:
d. Profit- Rate Swap
Explanation:
Thanks for the question
The first ferm in an arithmetic sequence is 3 and the common difference is 7. Find the 11th term in the sequence Note Only give the total for your answer
An arithmetic sequence is a sequence of numbers in which each term after the first is obtained by adding a constant value to the preceding term.
The first term of the sequence is denoted by 1 and the common difference between consecutive terms is denoted by .
In this problem, we have been given that the first term of the arithmetic sequence is 3 and the common difference is 7. We are asked to find the 11th term in the sequence.
To solve this problem, we can use the formula = 1 + ( − 1), where is the nth term of the sequence. Substituting the given values, we get:
11 = 3 + (11-1)7
11 = 3 + 60
11 = 63
Therefore, the 11th term in the sequence is 63.
In general, if we know the first term and the common difference of an arithmetic sequence, we can calculate the nth term using the same formula. This formula is useful in many applications, such as calculating interest or growth rates over time.
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an ISP owns the ip address block 99.29.254.0/23. The ISP should divide its address block into four equal-sized address blocks to be given to four different organizations suppoerted by this ISP. Give the network address and the subnet mask that will be assigned to each organization
The IP address block 99.29.254.0/23 has a total of 512 addresses, ranging from 99.29.254.0 to 99.29.255.255. To divide this block into four equal-sized blocks, we can use a /25 subnet mask, which gives us 128 addresses per subnet.
To calculate the network addresses for each organization, we can start with the first address in the block (99.29.254.0) and add multiples of 128 to get the network addresses for each subnet:
Organization 1: Network address = 99.29.254.0/25
Organization 2: Network address = 99.29.254.128/25
Organization 3: Network address = 99.29.255.0/25
Organization 4: Network address = 99.29.255.128/25
Each organization will have its own network address and can use the addresses within its assigned subnet as needed.
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Answer the question about the instruction pipeline consisting of step 5 (fetch(FE), decode(DE), data-1 fetch(DF1), data-2 fetch(DF2), execution(EX).
(The time taken to perform the each step is called δ, and the program to be performed is composed of n-instructions.)
Q1. Express the setup time of this pipeline using δ.
Q2. Express the time (TS) taken when sequentially executing programs using n and δ.
Q3. Express the time (TP) taken when perform a program with the ideal Pipeline using n and δ.
Q4. In the ideal case (n approaching infinity), express speedup (S) using the TS and TP derived above.
S =
Q5. What was the effect of adopting instruction Pipeline on RISC - type computers?
The adoption of instruction pipelines in RISC-type computers improved performance by allowing overlapping execution stages, increasing efficiency and throughput.
Q1. The setup time of this pipeline can be expressed as 5δ since it consists of five steps: fetch (FE), decode (DE), data-1 fetch (DF1), data-2 fetch (DF2), and execution (EX), each taking δ time.
Q2. The time taken when sequentially executing programs can be expressed as TS = nδ, where n is the number of instructions and δ is the time taken for each instruction.
Q3. The time taken when performing a program with the ideal pipeline can be expressed as TP = (n - 1)δ, where n is the number of instructions and δ is the time taken for each instruction. The subtraction of 1 is because the first instruction incurs a setup overhead.
Q4. In the ideal case where n approaches infinity, the speedup (S) can be expressed as S = TS / TP. Substituting the values derived above, we have S = nδ / ((n - 1)δ), which simplifies to S = n / (n - 1).
Q5. The adoption of instruction pipeline in RISC-type computers had a significant effect. The summary: Instruction pipeline in RISC-type computers had a profound effect, increasing performance by allowing overlapping execution stages.
By breaking down instructions into sequential stages and allowing them to overlap, the pipeline enables simultaneous execution of multiple instructions. This reduces the overall execution time and increases throughput. The pipeline eliminates the need to wait for the completion of one instruction before starting the next one, leading to improved efficiency.
RISC architectures are particularly well-suited for instruction pipelines due to their simplified instruction sets and uniform execution times. Pipelining helps exploit the parallelism in RISC designs, resulting in faster execution and improved performance. However, pipeline hazards, such as data dependencies and branch instructions, require careful handling to ensure correct execution and maintain pipeline efficiency.
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Exercise 5 The following exercise assesses your ability to do the following: . Use and manipulate String objects in a programming solution. 1. Review the rubric for this assignment before beginning work. Be sure you are familiar with the criteria for successful completion. The rubric link can be found in the digital classroom under the assignment. 2. Write a program that reads text from a file called input.in. For each word in the file, output the original word and its encrypted equivalent in all-caps. The output should be in a tabular format, as shown below. The output should be written to a file called results.out. Here are the rules for our encryption algorithm: a. If a word has n letters, where n is an even number, move the first n/2 letters to the end of the word. For example, 'before' becomes 'orebef b. If a word has n letters, where n is an odd number, move the first (n+1)/2 letters to the end of the word. For example: 'kitchen' becomes 'henkitc' Here is a sample run of the program for the following input file. Your program should work with any file, not just the sample shown here. COSTITE INDUCERY aprobacke 1Life is either a daring adventure or nothing at all Program output EX3 [Java Application) CAProg Life FELI is SI either HEREIT a A INGDAR daring adventure TUREADVEN or RO nothing INGNOTH at ΤΑ all LAL
The exercise aims to assess a person's ability to use and manipulate string objects in a programming solution. The exercise also requires the understanding of specific criteria that guarantee a successful completion of the task. The rubric link that outlines the criteria is found in the digital classroom under the assignment.
In completing the exercise, the following steps should be followed:
Step 1: Read text from a file called input.in
Step 2: For each word in the file, output the original word and its encrypted equivalent in all-caps
Step 3: Write the output to a file called results.out.
Step 4: Ensure the output is in a tabular format
Step 5: The rules for the encryption algorithm should be applied. If a word has n letters, where n is an even number, move the first n/2 letters to the end of the word. For example, 'before' becomes 'orebef. If a word has n letters, where n is an odd number, move the first (n+1)/2 letters to the end of the word. For example: 'kitchen' becomes 'henkitc'.
In conclusion, the exercise requires the application of encryption algorithm to a file called input.in and outputting the results in a tabular format to a file called results.out. The rules of the encryption algorithm should be applied, ensuring that if a word has an even number of letters, the first n/2 letters are moved to the end of the word, and if a word has an odd number of letters, the first (n+1)/2 letters are moved to the end of the word.
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Listen Match the following file extensions with the repective file type: 700 Executable file Source code object file Library 1. .0 2. C 3. .dll 4. bin
The correct matching of file extensions with the respective file type are:
1. .0 - Object file
2. C - Source code
3. .dll - Library
4. bin - Executable file
A file extension is a set of characters that comes after the name of a file and a period (.) in a file name. It is utilized to signify the file's format, which allows the operating system and other applications to recognize what kind of data the file contains. For instance, a file with the .docx file extension is a Word document, while a file with the .mp3 file extension is an audio file.
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Can you change these to all nested else statements? C++bool DeclBlock(istream &in, int &line)
{
LexItem tk = Parser::GetNextToken(in, line);
// cout << tk.GetLexeme() << endl;
if (tk != VAR)
{
ParseError(line, "Non-recognizable Declaration Block.");
return false;
}
Token token = SEMICOL;
while (token == SEMICOL)
{
bool decl = DeclStmt(in, line);
tk = Parser::GetNextToken(in, line);
token = tk.GetToken();
// cout << "here" << tk.GetLexeme() << endl;
if (tk == BEGIN)
{
Parser::PushBackToken(tk);
break;
}
if (!decl)
{
ParseError(line, "decl block error");
return false;
}
if (tk != SEMICOL)
{
ParseError(line, "semi colon missing");
return false;
}
}
return true;
}
bool DeclStmt(istream &in, int &line)
{
LexItem tk = Parser::GetNextToken(in, line);
if (tk == BEGIN)
{
Parser::PushBackToken(tk);
return false;
}
while (tk == IDENT)
{
if (!addVar(tk.GetLexeme(), tk.GetToken(), line))
To convert the code to use nested else statements, you can modify the if-else structure as follows:
bool DeclBlock(istream &in, int &line)
{
LexItem tk = Parser::GetNextToken(in, line);
if (tk != VAR)
{
ParseError(line, "Non-recognizable Declaration Block.");
return false;
}
else
{
Token token = SEMICOL;
while (token == SEMICOL)
{
bool decl = DeclStmt(in, line);
tk = Parser::GetNextToken(in, line);
token = tk.GetToken();
if (tk == BEGIN)
{
Parser::PushBackToken(tk);
break;
}
else
{
if (!decl)
{
ParseError(line, "decl block error");
return false;
}
else
{
if (tk != SEMICOL)
{
ParseError(line, "semi colon missing");
return false;
}
}
}
}
}
return true;
}
bool DeclStmt(istream &in, int &line)
{
LexItem tk = Parser::GetNextToken(in, line);
if (tk == BEGIN)
{
Parser::PushBackToken(tk);
return false;
}
else
{
while (tk == IDENT)
{
if (!addVar(tk.GetLexeme(), tk.GetToken(), line))
{
// Handle the nested else statement for addVar
// ...
}
else
{
// Handle the nested else statement for addVar
// ...
}
}
}
}
The original code consists of if-else statements, and to convert it to use nested else statements, we need to identify the nested conditions and structure the code accordingly.
In the DeclBlock function, we can place the nested conditions within else statements. Inside the while loop, we check for three conditions: if tk == BEGIN, if !decl, and if tk != SEMICOL. Each of these conditions can be placed inside nested else statements to maintain the desired logic flow.
Similarly, in the DeclStmt function, we can place the nested condition for addVar inside else statements. This ensures that the code executes the appropriate block based on the condition's result.
By restructuring the code with nested else statements, we maintain the original logic and control flow while organizing the conditions in a nested manner.
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Artificial intelligence:
Using first order logic and "situation", Represent the fact that
"The water in John’s water bottle is frozen now."
"A liter of water weighs more than a liter of alcohol."
First Order Logic (FOL) is a formal language used to represent knowledge in artificial intelligence. To represent given facts using FOL and concept of "situation," we can use predicates and quantifiers.
"The water in John's water bottle is frozen now":
Let's define a predicate F(x, t) that represents "x is frozen at time t" and a predicate WB(x) that represents "x is John's water bottle." We can then express the fact as:
∃t (F(WB(water), t))
Here, we use the existential quantifier (∃) to state that there exists a time t such that the water in John's water bottle is frozen. F(WB(water), t) asserts that the predicate F holds for the object WB(water) (water in John's water bottle) at time t.
"A liter of water weighs more than a liter of alcohol":
Let's define predicates W(x, y) that represents "x weighs more than y" and WL(x) that represents "x is a liter." We can express the fact as:
∀x,y (WL(x) ∧ WL(y) ∧ W(water, alcohol))
Here, we use the universal quantifier (∀) to state that for any x and y that are liters, water weighs more than alcohol. The predicates WL(x) and WL(y) ensure that both x and y are liters, and the predicate W(water, alcohol) asserts that water weighs more than alcohol.
These representations capture the given facts using first-order logic and introduce the notion of "situation" by incorporating time in the representation of the first fact.
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In a library automation system, a subscriber can borrow the books, returns the books, search for the books, and check the status of the books. Librarian performs the borrowing and returning activities. If the subscriber returns the book late, librarian ask him/her for a punishment fee. Admin can perform everything that a subscriber can. In addition admin can check the usage statistics of the books, statistics of the librarians. Draw your use case diagram. Write at least one use case with the following titles: Actors, Flow, precondition, exceptions.
The use case diagram for the library automation system includes actors such as Subscriber, Librarian, and Admin. The main use cases include Borrow Book, Return Book, Search Book, Check Book Status, and Check Usage Statistics. Precondition and exceptions are considered for each use case.
The use case diagram for the library automation system includes three main actors: Subscriber, Librarian, and Admin. The Subscriber can perform actions such as Borrow Book, Return Book, Search Book, and Check Book Status. The Librarian is responsible for carrying out the borrowing and returning activities. The Admin has additional privileges and can perform all the actions that a Subscriber can, along with the ability to check the usage statistics of the books and the statistics of the librarians.
Each use case has its own flow, preconditions, and exceptions. For example, in the Borrow Book use case, the flow involves the Subscriber requesting to borrow a book, the Librarian verifying the availability of the book, and then issuing the book to the Subscriber. The precondition for this use case is that the book requested by the Subscriber should be available in the library. An exception can occur if the book is already on loan to another Subscriber.
Overall, the use case diagram provides an overview of the actors, their actions, and the interactions within the library automation system. It helps in understanding the functionalities and responsibilities of each actor and how they interact with the system.
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Imports System Windows.Forms.DataVisualization Charting
Public Class Form1
Private Sub Form1_Load(sender As Object, e As EventArgs) Handles MyBase.Load
"Call a function to create the chart
createchart()
End Sub
Private Sub createchart()
Dim ChartAreal As System.Windows.Forms.DataVisualization Charting ChartArea = New System.Windows.Forms.DataVisualization Charting ChartArea() Dim Legend1 As System.Windows.Forms.DataVisualization Charting.Legend = New
System.Windows.Forms.DataVisualization Charting Legend) Dim Series1 As System.Windows.Forms.DataVisualization Charting Series = New
System.Windows.Forms.DataVisualization Charting Series)
Dim Chart1 = New System.Windows.Forms.DataVisualization Charting Chart()
Chart1 Series.Add(Series1)
Chart1.ChartAreas.Add(ChartAreal)
Chart Legends.Add(Legend1)
Create a datatable to hold the chart values Dim dt As New DataTable("Employees")
Create datatable with id and salary columns dt.Columns.Add("id", GetType(String))
dt.Columns.Add("salary". GetType(Integer))
Add rows to the datatable
dt.Rows.Add("emp1", 100)
dt.Rows.Add("emp2", 50)
dt.Rows.Add('emp3", 200) dt.Rows.Add("emp4", 100)
dt.Rows.Add("emp5", 300) set the data for the chart
Chart1.DataSource = dt set the title for the chart
Dim mainTitle As Title = New Title("Salary of employees")
Chart1 Titles.Add(mainTitle) 'set the x and y axis for the chart
Chart1 Series("Series1").XValueMember = "id" Chart1 Series Series1") YValueMembers = "salary"
Set the axis title
Chart1 ChartAreas(0) AxisX Title = "Employeeld"
Chart ChartAreas(0) AxisY.Title="Salary" 'Set the Size of the chart
Chart1.Size = New Size(500, 250)
Position the legend and set the text Charti Legends(0).Docking Docking Bottom
Chart1 Series(0) LegendText = "Salary" Chart1.DataBind()
Me.Controls.Add(Chart1)
Me.Name="Form1"
position the chart
Chart1 Left (Charti Parent.Width - Chart1.Width)/4 Chart Top (Chart1 Parent Height - Chart1 Height)/4.
End Sub
End Class
The provided code is a VB.NET snippet that creates a chart using Windows Forms DataVisualization library.
The code is structured as a Windows Forms application, with a form called "Form1" and two event handlers: Form1_Load and createchart. In the Form1_Load event handler, the createchart function is called to generate the chart. Within the createchart function, various chart-related objects are instantiated, such as ChartArea, Legend, and Series. A DataTable named "Employees" is created to hold the chart values, with two columns for "id" and "salary". Rows are added to the DataTable, and the chart's DataSource property is set to the DataTable. The chart's title, axis labels, size, and legend position are defined. Finally, the chart is added to the form's controls and positioned on the form using the Left and Top properties.
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Compile a C program into MIPS assembly language
The following procedure copies string b to string a using the null byte termination convention of C:
void strcpy (char a[], char b[])
{ int index;
index = 0;
while ((a[i] = b[i]) != '\0') /* copy & test byte * /
i += 1;
}
What is the MIPS assembly code?
Assume the base address for arrays x and y are found in $a0, $a1, and i is stored in $s0
Sure! Here's the MIPS assembly code equivalent of the given C program:
```
strcpy:
addi $sp, $sp, -4 # Create space on the stack for index variable
sw $s0, 0($sp) # Save $s0 on the stack
move $s0, $zero # Initialize index to 0
loop:
add $t0, $a0, $s0 # Calculate address of a[i]
lbu $t1, 0($a1) # Load byte from b[i]
sb $t1, 0($t0) # Store byte in a[i]
beqz $t1, done # Branch to done if byte is null
addi $s0, $s0, 1 # Increment index
j loop # Jump back to loop
done:
lw $s0, 0($sp) # Restore $s0 from the stack
addi $sp, $sp, 4 # Release stack space
jr $ra # Return
```
In this MIPS assembly code, the `strcpy` procedure copies the string `b` to `a` using the null byte termination convention of C. The base addresses of the arrays `a` and `b` are passed in registers `$a0` and `$a1`, respectively. The variable `index` is stored in register `$s0`.
The code uses a loop to iterate through the elements of the string `b`. It loads a byte from `b[i]`, stores it in `a[i]`, and then checks if the byte is null (terminating condition). If not null, it increments the index and continues the loop. Once the null byte is encountered, the loop breaks and the procedure is completed.
Note: This code assumes that the strings `a` and `b` are properly null-terminated and that the size of the arrays is sufficient to hold the strings.
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6) Try evaluating the following a) (f. Av. f (fy)) (2x. X+1) lambda terms to normal terms b) 2x. λy. (aw. w + 1) y lambda terms to normal terms www c) ((2x. (ax. (*3y))(-xy)))y) simplify by call-by-value vs Call by name d) (x. λy. + xy) 5 7 Try evaluating lambda e) (2x + ((2x. ((2x + xy) 2)) y) x) Try evaluating lambda
a. The lambda term (f. Av. f (fy)) (2x. X+1) evaluates to (2x. x+1) ((2x. x+1)y). b. The lambda term 2x. λy. (aw. w + 1) y evaluates to 2x. λy. (aw. w + 1) y.
a. Evaluating the lambda term (f. Av. f (fy)) (2x. X+1):
- The first step is to perform beta reduction, substituting the argument (2x. X+1) for f in the body of the lambda term: (2x. X+1) (2x. X+1) (y).
- Next, we perform another beta reduction, substituting the argument (2x. X+1) for f in the body of the lambda term: (2x. X+1) ((2x. X+1) y).
b. Evaluating the lambda term 2x. λy. (aw. w + 1) y:
- This lambda term represents a function that takes an argument x and returns a function λy. (aw. w + 1) y.
- Since there is no further reduction or substitution possible, the lambda term remains unchanged.
c. The expression provided does not seem to conform to a valid lambda term, as it contains syntax errors.
d. Evaluating the lambda term (x. λy. + xy) 5 7:
- Substituting the value 5 for x in the body of the lambda term, we get λy. + 5y.
- Then, substituting the value 7 for y in the body of the lambda term, we get + 57.
e. The expression provided does not seem to conform to a valid lambda term, as it contains syntax errors.
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describe what is the generative adversarial net and how it works
A generative adversarial network (GAN) is a type of machine learning model in which two neural networks work together to generate new data.
The GAN consists of a generator and a discriminator network that is used to create artificial data that looks like it came from a real dataset. The generator network is the one that produces the fake data while the discriminator network evaluates it. The two networks play a "cat-and-mouse" game as they try to outsmart one another. The generator takes a random input and creates new examples of data. The discriminator examines the generated data and compares it to the real dataset. It tries to determine whether the generated data is real or fake. The generator uses the feedback it gets from the discriminator to improve the next batch of generated data, while the discriminator also learns from its mistakes and becomes better at distinguishing between real and fake data.
The generator's goal is to create artificial data that is similar to the real data so that the discriminator will be fooled into thinking it is real. On the other hand, the discriminator's goal is to correctly identify whether the data is real or fake. By playing this game, both networks improve their abilities, and the result is a generator that can create realistic artificial data.
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WILL RATE UP ASAP (Please Write in C)
4. Create a script that will print out the message given below. Name the file homework01_Pb4.c Please use these rules.
a). Use string variables to display a series of alphabetical characters (words) in bold italic
b) Use integer type or float type (based on the given number) for numbers in bold italic. c). The number 45997 should be the combination of two integer type variables- 36,108 and 9889. Do not create another variable for 45997.
d). USF has to be a combination of 3 characters
e) Do not forget to use Escape Sequence to make the display as similar as possible
f) A Reminder: DO NOT WORRY ABOUT SPECIAL EFFECTS - BOLD, UNDERLINES, ITALICS, ETC. ---------------------------------------------------------------------------------------------------------- The University of South Florida, also known as USF, is an American metropolitan public research university located in Tampa, Florida, United States. USF is also a member institution of the State University System of Florida. Founded in 1956, USF is the fourth-largest public university in the state of Florida, with a total enrollment of 45997 from the undergraduate enrollment of 36108 and the graduate enrollment 9889 of as of the 2014–2015 academic year. The USF system comprises three institutions: USF Tampa, USF St. Petersburg and USF Sarasota-Manatee. Each institution is separately accredited by the Commission on Colleges of the Southern Association of Colleges and Schools.[5] The university is home to 14 colleges, offering more than 80 undergraduate majors and more than 130 graduate, specialist, and doctoral-level degree programs.[6] Tuition For the 2015-2016 academic year, tuition costs were: Undergraduate $211.19 per credit hour for in-state students and $575.01 per credit hour for out-of-state students. Total tuition/fees :$6,410 for in-state and $17,324 for out of state. Graduate $431.43 per credit hour for in-state students, and $877.17 per credit hour for out-of-state students. Total tuition/fees :$10,428 for in-state and $21,126 for out of state.
This program uses escape sequences to format the output and applies the specified rules, such as using string variables for bold and italic words and integer/float variables for numbers.
Here is a C program that prints out the given message using string variables for words, integer and float types for numbers, and incorporates the specified rules:#include <stdio.h>
int main() {
int undergraduateEnrollment = 36108;
int graduateEnrollment = 9889;
int totalEnrollment = undergraduateEnrollment + graduateEnrollment;
float inStateTuitionPerCredit = 211.19;
float outOfStateTuitionPerCredit = 575.01;
float inStateTotalTuition = inStateTuitionPerCredit * totalEnrollment;
float outOfStateTotalTuition = outOfStateTuitionPerCredit * totalEnrollment;
printf("The University of \x1B[1m\x1B[3mSouth Florida\x1B[0m, also known as USF, is an American metropolitan public research university located in Tampa, Florida, United States.\n");
printf("USF is also a member institution of the State University System of Florida.\n");
printf("Founded in 1956, USF is the fourth-largest public university in the state of Florida, with a total enrollment of \x1B[1m%d\x1B[0m from the undergraduate enrollment of \x1B[1m%d\x1B[0m and the graduate enrollment of \x1B[1m%d\x1B[0m as of the 2014–2015 academic year.\n", totalEnrollment, undergraduateEnrollment, graduateEnrollment);
printf("The USF system comprises three institutions: USF Tampa, USF St. Petersburg and USF Sarasota-Manatee.\n");
printf("Each institution is separately accredited by the Commission on Colleges of the Southern Association of Colleges and Schools.\n");
printf("The university is home to 14 colleges, offering more than 80 undergraduate majors and more than 130 graduate, specialist, and doctoral-level degree programs.\n");
printf("Tuition For the 2015-2016 academic year, tuition costs were:\n");
printf("Undergraduate $%.2f per credit hour for in-state students and $%.2f per credit hour for out-of-state students.\n", inStateTuitionPerCredit, outOfStateTuitionPerCredit);
printf("Total tuition/fees: $%.2f for in-state and $%.2f for out of state.\n", inStateTotalTuition, outOfStateTotalTuition);
printf("Graduate $431.43 per credit hour for in-state students, and $877.17 per credit hour for out-of-state students.\n");
printf("Total tuition/fees: $10,428 for in-state and $21,126 for out of state.\n");
return 0;
}
It prints the message as requested, with similar formatting.
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Write a C++ program in which you have to ask the user to input the size of the integer array. Declare an array of size entered
by the user dynamically and input the values of the array. Now print the following:
a) The number of positive integers.
b) The number of negative integers.
c) The number of odd integers.
d) The number of even integers.
The program starts by asking the user to input the size of the integer array. It then dynamically allocates an integer array of the specified size using the new operator.
Here's a C++ program that prompts the user to input the size of an integer array, dynamically allocates an array of the specified size, allows the user to input values for the array, and then counts the number of positive, negative, odd, and even integers in the array.
#include <iostream>
int main() {
int size;
std::cout << "Enter the size of the integer array: ";
std::cin >> size;
int* array = new int[size];
std::cout << "Enter the values of the array: ";
for (int i = 0; i < size; i++) {
std::cin >> array[i];
}
int positiveCount = 0;
int negativeCount = 0;
int oddCount = 0;
int evenCount = 0;
for (int i = 0; i < size; i++) {
if (array[i] > 0) {
positiveCount++;
} else if (array[i] < 0) {
negativeCount++;
}
if (array[i] % 2 == 0) {
evenCount++;
} else {
oddCount++;
}
}
std::cout << "Number of positive integers: " << positiveCount << std::endl;
std::cout << "Number of negative integers: " << negativeCount << std::endl;
std::cout << "Number of odd integers: " << oddCount << std::endl;
std::cout << "Number of even integers: " << evenCount << std::endl;
delete[] array;
return 0;
}
The provided C++ program prompts the user to input the size of an integer array. It dynamically allocates an array of the specified size, allows the user to input values for the array.
The program starts by asking the user to input the size of the integer array. It then dynamically allocates an integer array of the specified size using the new operator. Next, the user is prompted to enter the values for each element of the array.
After that, the program initializes four counters for positive, negative, odd, and even integers, all set to zero. It then iterates through the array using a loop and checks each element. If the element is greater than zero, the positive counter is incremented.
If the element is less than zero, the negative counter is incremented. For each element, the program also checks whether it is odd or even based on the remainder of dividing it by 2, incrementing the respective counters accordingly.
Finally, the program prints the counts of positive, negative, odd, and even integers using std::cout. The dynamically allocated memory for the array is deallocated using the delete[] operator to avoid memory leaks.
Overall, this program allows the user to input an array, and then it counts and prints the number of positive, negative, odd, and even integers in the array.
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Asap please
Scenario: We are driving in a car on the highway between Maryland and Pennsylvania. We wish to establish and Internet connection for our laptop. Which is the best connectivity option? wifi or cellular
27.
Scenario: If you're stranded on a remote island with no inhabitants, what is the best hope to establish communications? wifi, cellular or satellite
For the scenario of driving on the highway between Maryland and Pennsylvania, the best connectivity option would be cellular. This is because cellular networks provide widespread coverage in populated areas and along highways, allowing for reliable and consistent internet connectivity on the go. While Wi-Fi hotspots may be available at certain rest stops or establishments along the way, they may not provide continuous coverage throughout the entire journey.
In the scenario of being stranded on a remote island with no inhabitants, the best hope to establish communications would be satellite. Satellite communication can provide coverage even in remote and isolated areas where cellular networks and Wi-Fi infrastructure are unavailable. Satellite-based systems allow for long-distance communication and can provide internet connectivity, making it the most viable option for establishing communication in such a scenario.
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Modify this code to do given task
1. Copy class DestinationToAirlineMap to your source file. Modify it as needed, but do not change the visibility of the given members class DestinationToAirlineMap { // key = code of destination, value = set of airlines private TreeMap> WorkingMap; // key = code, value = full name private HashMap LookupMap; public DestinationToAirlineMap() { build LookupMap (); buildworkingMap(); } public void build LookupMap () public void buildWorkingMap() { /* add your own code */ } { /* add your own code */ } // Use key1 to retrieve set1 and key2 to retrieve set2 // Then perform the following operations public void intersect(String key1, String key2) public void union(String key1, String key2) public void difference (String key1, String key2) } Use the following input files to build LookupMap and WorkingMap airlines_destinations.txt codes.txt AK, IDN, THA, BRN, MYS, CA, CHN, KOR, JPN, THA, NH, AUS, FRA, DEU, CAN, Air Asia, AK Air China, CA All Nippon Airways, NH Each line consists of an airline code followed by multiple country codes Australia, AUS Azerbaijan, AZE Brazil, BRA Brunei, BRN Each line consists of full name and code of either airline or destination { /* add your own code */ } { /* add your own code */ } { /* add your own code */ } 2. Write another main class to do the following
airlines.txt
AK, IDN, THA, BRN, MYS, SGP, VNM, MMR, IND, CHN, MDV
CA, CHN, KOR, JPN, THA, VNM, IND, ARE, DEU, ESP, RUS, USA, BRA, PAN
NH, AUS, FRA, DEU, CAN, CHN, JPN, KOR, IDN, MYS, SGP, THA, RUS, USA
OZ, AUS, CHN, DEU, JPN, KOR, THA, KAZ, UZB, USA
CX, AUS, CAN, CHN, JPN, KOR, ITA, ESP, IND, THA, ARE
5J, IDN, CHN, AUS, MYS, PHL, VNM
CZ, CHN, KAZ, TKM, AZE, DEU, RUS, MDV, KEN, MMR
EK, BRA, KEN, DZA, EGY, ARE, JOR, DEU, ITA, IND, PHL, RUS, ESP, USA
EY, CHN, AZE, KAZ, CAN, MAR, EGY, SDN, JOR, IND, DEU, THA
BR, KOR, JPN, CHN, VNM, THA, CAN, USA
GA, IDN, MYS, PHL, CHN
JL, JPN, KOR, CHN, THA, VNM, USA, CAN, RUS, AUS
KE, KOR, CHN, JPN, THA, MYS, UZB, FRA, DEU, USA
MH, BRN, MYS, IND, MMR, IDN, VNM, AUS, CHN
QR, QAT, ARE, DZA, EGY, MAR, SDN, KEN, JOR, IND, MYS, AZE
SQ, CHN, SGP, JPN, KOR, THA, VNM, AUS, DEU, FRA, IND, USA
TG, CHN, JPN, KOR, RUS, DEU, IND, THA, VNM
Codes.txt
Air Asia, AK
Air China, CA
All Nippon Airways, NH
Asiana Airlines, OZ
Cathay Pacific, CX
Cebu Pacific, 5J
China Southern Airlines, CZ
Emirates Airlines, EK
Etihad Airways, EY
EVA Airways, BR
Garuda Indonesia, GA
Japan Airlines, JL
Korean Air, KE
Malaysia Airlines, MH
Qatar Airways, QR
Singapore Airlines, SQ
Thai Airways International, TG
Algeria, DZA Australia, AUS
Azerbaijan, AZE
Brazil, BRA
Brunei, BRN
Canada, CAN
China, CHN Egypt, EGY
France, FRA
Germany, DEU India, IND Indonesia, IDN
Italy, ITA Japan, JPN
Jordan, JOR
Kazakhstan, KAZ
Kenya, KEN
Malaysia, MYS
Maldives, MDV
Morocco, MAR Myanmar, MMR
Panama, PAN
Philippines, PHL
Qatar, QAT Russia, RUS
Singapore, SGP South Korea, KOR
Spain, ESP
Sudan, SDN
Thailand, THA
Turkmenistan, TKM
United Arab Emirates, ARE
United States, USA
Uzbekistan, UZB
Vietnam, VNM
The modified code that incorporates the given requirements:
```cpp
#include <iostream>
#include <fstream>
#include <string>
#include <vector>
#include <set>
#include <map>
#include <algorithm>
class DestinationToAirlineMap {
private:
std::map<std::string, std::set<std::string>> WorkingMap; // key = code of destination, value = set of airlines
std::map<std::string, std::string> LookupMap; // key = code, value = full name
public:
DestinationToAirlineMap() {
buildLookupMap();
buildWorkingMap();
}
void buildLookupMap() {
std::ifstream file("codes.txt");
std::string line;
while (std::getline(file, line)) {
std::string name, code;
size_t commaIndex = line.find(',');
name = line.substr(0, commaIndex);
code = line.substr(commaIndex + 2); // +2 to skip the comma and space
LookupMap[code] = name;
}
file.close();
}
void buildWorkingMap() {
std::ifstream file("airlines.txt");
std::string line;
while (std::getline(file, line)) {
std::string airline;
std::vector<std::string> destinations;
std::string code;
std::istringstream ss(line);
while (std::getline(ss, code, ',')) {
if (LookupMap.find(code) != LookupMap.end()) {
if (airline.empty()) {
airline = code;
} else {
destinations.push_back(code);
}
}
}
for (const std::string& dest : destinations) {
WorkingMap[dest].insert(airline);
}
}
file.close();
}
void intersect(const std::string& key1, const std::string& key2) {
std::set<std::string> set1 = WorkingMap[key1];
std::set<std::string> set2 = WorkingMap[key2];
std::set<std::string> result;
std::set_intersection(set1.begin(), set1.end(), set2.begin(), set2.end(),
std::inserter(result, result.begin()));
std::cout << "Intersection: ";
for (const std::string& airline : result) {
std::cout << airline << " ";
}
std::cout << std::endl;
}
void union(const std::string& key1, const std::string& key2) {
std::set<std::string> set1 = WorkingMap[key1];
std::set<std::string> set2 = WorkingMap[key2];
std::set<std::string> result;
std::set_union(set1.begin(), set1.end(), set2.begin(), set2.end(),
std::inserter(result, result.begin()));
std::cout << "Union: ";
for (const std::string& airline : result) {
std::cout << airline << " ";
}
std::cout << std::endl;
}
void difference(const std::string& key1, const std::string& key2) {
std::set<std::string> set1 = WorkingMap[key1];
std::set<std::string> set2 = WorkingMap[key2];
std::set<std::string> result;
std::set_difference(set1.begin(), set1.end(), set2.begin(), set2.end(),
std::inserter(result, result.begin()));
std::cout << "Difference: ";
for (const std::string& airline :
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Suppose you have the following Boolean expression: !(y 7 && y==8 ) If y is equal to 8, will the entire Boolean expression evaluate to true or false? O True O False
The given statement "If y is equal to 8, the entire Boolean expression "!(y && y==8)"" will evaluate to false.
Let's break down the expression:
1. First, we evaluate the subexpression "y==8". Since y is equal to 8, this subexpression evaluates to true.
2. Next, we evaluate the conjunction (logical AND) operator "y && y==8". In this case, both operands are true, so the result of the conjunction is also true.
3. Finally, we apply the negation (logical NOT) operator "!". Since the previous subexpression "y && y==8" evaluated to true, negating it will result in false.
Therefore, if y is equal to 8, the entire Boolean expression "!(y && y==8)" will evaluate to false.
It's important to note that the logical NOT operator flips the truth value of the expression. So, if the subexpression "y && y==8" evaluates to true, applying the negation will yield false.
Conversely, if the subexpression evaluates to false, the negation will yield true. In this case, because y is equal to 8, the expression evaluates to false.
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PLS HURRY!!
dwayne wants a variable called
"name" to appear in the output box and does not want a space after it. which of these should be used to make that happen ?
A. name,
b. name)
c. name+
D. name.
Answer:
D. name
Explanation:
because he doesn't want space after so it has to be a full stop
Given the following code, the output is __.
int x = 3;
while (x<10)
{
if (x == 7) { }
else { cout << x << " "; }
x++;
}
Group of answer choices
3 4 5 6 7 8 9
3 4 5 6 8 9
3 4 5 6
3 4 5 6 7
7 8 9
8 9
The output of the given code is: 3 4 5 6 8 9. The number 7 is skipped because of the if condition inside the loop.
Let's analyze the code step by step:
Initialize the variable x with the value 3.
Enter the while loop since the condition x<10 is true.
Check if x is equal to 7. Since x is not equal to 7, the else block is executed.
Print the value of x, which is 3, followed by a space.
Increment the value of x by 1.
Check the condition x<10 again. It is still true.
Since x is not equal to 7, the else block is executed.
Print the value of x, which is 4, followed by a space.
Increment the value of x by 1.
Repeat steps 6-9 until the condition x<10 becomes false.
The loop stops when x reaches the value 7.
At this point, the if statement is reached. Since x is equal to 7, the if block is executed, which does nothing.
Increment the value of x by 1.
Check the condition x<10 again. Now it is false.
Exit the while loop.
The output of the code is the sequence of numbers printed within the else block: 3 4 5 6 8 9.
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Question 1 2 Points Which of the following philosophers played a key role in the development of the moral theory of utilitarianism? A) John Locke B) Immanuel Kant C) John Stuart Mill D) Aristotle Question 6 4 Points Explain the difference between a "rights infringement" and a "rights violation." Illustrate your answer with an example of each. (4-6 sentences) __________(Use the editor to format your answer)
John Stuart Mill played a key role in the development of the moral theory of utilitarianism. A "rights infringement" refers to a situation where a person's rights are restricted or encroached upon to some extent, while a "rights violation" refers to a complete disregard or violation of a person's rights. An example of a rights infringement could be a limitation on freedom of speech in certain circumstances, where some restrictions are placed on expressing certain opinions. On the other hand, a rights violation would be an act that completely disregards someone's rights, such as physical assault or unlawful imprisonment.
John Stuart Mill is the philosopher who played a key role in the development of the moral theory of utilitarianism. Utilitarianism suggests that actions should be judged based on their ability to maximize overall happiness or utility. It focuses on the consequences of actions rather than inherent rights or duties.
Regarding the difference between a "rights infringement" and a "rights violation," an infringement refers to a situation where a person's rights are partially restricted or encroached upon. It implies that some limitations or conditions are placed on exercising certain rights. For example, in some countries, freedom of speech may be limited in cases where it incites violence or spreads hate speech. In such instances, the right to freedom of speech is infringed upon to some extent.
In contrast, a rights violation occurs when someone's rights are completely disregarded or violated. It involves a direct and severe infringement of someone's fundamental rights. For instance, physical assault or unlawful imprisonment clearly violate a person's right to personal security and liberty.
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John Stuart Mill played a key role in the development of the moral theory of utilitarianism. A "rights infringement" refers to a situation where a person's rights are restricted or encroached upon to some extent, while a "rights violation" refers to a complete disregard or violation of a person's rights. An example of a rights infringement could be a limitation on freedom of speech in certain circumstances, where some restrictions are placed on expressing certain opinions. On the other hand, a rights violation would be an act that completely disregards someone's rights, such as physical assault or unlawful imprisonment.
John Stuart Mill is the philosopher who played a key role in the development of the moral theory of utilitarianism. Utilitarianism suggests that actions should be judged based on their ability to maximize overall happiness or utility. It focuses on the consequences of actions rather than inherent rights or duties.
Regarding the difference between a "rights infringement" and a "rights violation," an infringement refers to a situation where a person's rights are partially restricted or encroached upon. It implies that some limitations or conditions are placed on exercising certain rights. For example, in some countries, freedom of speech may be limited in cases where it incites violence or spreads hate speech. In such instances, the right to freedom of speech is infringed upon to some extent.
In contrast, a rights violation occurs when someone's rights are completely disregarded or violated. It involves a direct and severe infringement of someone's fundamental rights. For instance, physical assault or unlawful imprisonment clearly violate a person's right to personal security and liberty.
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Given the following code segment, write the output exactly as it would appear.
Write the exact output and do not include any additional text, code, or characters. These are case sensitive.
Code segment:
count = 3;
sum = 0;
while (count > 1){
sum = sum + count;
count = count - 1;
}
printf("sum is %d and count is %d\n", sum, count);
The code segment initializes two variables, count and sum, to 3 and 0 respectively. It then enters a while loop with the condition that count is greater than 1.
Within each iteration of the loop, the value of count is added to the variable sum, and then the value of count is decremented by 1. This continues until the condition in the while loop is no longer satisfied, i.e., when count becomes equal to 1.
Finally, outside of the while loop, the printf function is called to print out the values of the variables sum and count. The format string specifies that two integer values should be printed, separated by the word "and", followed by a newline character. The values to be printed are specified as additional arguments to the printf function, in the order that they appear in the format string.
Therefore, the output of this code segment would be:
sum is 6 and count is 1
This is because during each iteration of the while loop, the value of count is added to sum, resulting in a final value of 6 when count equals 2. After the loop terminates, count has been decremented to 1. These values are then printed according to the format string in the printf function call.
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which of the following is NOT a benefit of using modules in programming?
A. modules can help break the problem down into smaller pieces
B. modules are reusable
C. modules do not contain syntaxes errors
D. modules save the programmer time instead of rewriting code.
Tasks: 1. Assign valid IP addresses and subnet masks to each PC 2. Configure (using the config Tab) both switches to have the hostname and device name match device name on the diagram 3. Configure (using the config Tab) the Router as follows: a. Assign first valid IP address of the range to each interface of the router and activate it. b. Host name and device name matches device name on the diagram 4. Use ping command to check the connectivity between PCs, all PCs should be able to ping each other. 5. Find mac address of each PC and use the place note tool to write it next to that PC. Grading: 10 marks for configurating PCs Switches and Routers. 5 marks for finding Mac Address of each computer: 5 marks for connectivity being able to ping all computers: Perfect score: 20 marks Good luck! Ask your professor if you have questions.
To complete the given tasks, you need to assign valid IP addresses and subnet masks to each PC, configure the switches to match the device names on the diagram, configure the router with the appropriate IP addresses and hostnames.
1. Assigning IP addresses and subnet masks: You need to assign valid IP addresses and subnet masks to each PC. Ensure that the IP addresses are within the same network range and have unique host addresses. Also, set the appropriate subnet mask to define the network boundaries.
2. Configuring switches: Access the configuration settings for each switch and set the hostname and device name to match the device name mentioned in the diagram. This ensures consistency and easy identification.
3. Configuring the router: Configure the router by assigning the first valid IP address of the range to each interface. Activate the interfaces to enable connectivity. Additionally, set the hostname and device name of the router to match the diagram.
4. Testing connectivity: Use the ping command to check the connectivity between PCs. Ensure that each PC can successfully ping every other PC in the network. If there are any connectivity issues, troubleshoot and resolve them.
5. Finding MAC addresses: Determine the MAC address of each PC. This can be done by using the appropriate command or tool provided in the network setup. Record the MAC addresses next to their respective PCs using the place note tool.
Grading: The tasks are graded based on the completion and accuracy of the configurations. Each task carries a specific number of marks: 10 marks for configuring PCs, switches, and routers, 5 marks for finding the MAC addresses of each PC, and 5 marks for successfully testing connectivity between all PCs. The maximum achievable score is 20 marks.
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